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		<item>
		<title>Podcast reviews!</title>
		<link>http://vincegamephoton.wordpress.com/2011/09/11/podcast-reviews/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/09/11/podcast-reviews/#comments</comments>
		<pubDate>Sun, 11 Sep 2011 03:35:04 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=49</guid>
		<description><![CDATA[After much editing and recordings (and re-recordings), I finally made available a couple of podcast reviews. Yes, audible ones (please refrain from judging my voice) Links are below: Dungeons_and_dragons_Daggerdale_Podcast Dead Rising 2 Podcast For those who don't know what podcasts are, go here.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=49&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>After much editing and recordings (and re-recordings), I finally made available a couple of podcast reviews. Yes, audible ones (please refrain from judging my voice)</p>
<p>Links are below:</p>
<pre><a title="Daggerdale Podcast" href="http://www.gamephoton.com/vincent_podcast/Dungeons_and_dragons_daggerdale" target="_blank">Dungeons_and_dragons_Daggerdale_Podcast</a>

<a title="Dead Rising 2 Podcast" href="http://www.gamephoton.com/vincent_podcast/dead_rising_2" target="_blank">Dead Rising 2 Podcast</a>

For those who don't know what podcasts are, go <a title="Wikipedia_Podcast" href="http://en.wikipedia.org/wiki/Podcast" target="_blank">here</a>.</pre>
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		<title>Gamescom 2011</title>
		<link>http://vincegamephoton.wordpress.com/2011/08/17/gamescom-2011/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/08/17/gamescom-2011/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 19:39:00 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=37</guid>
		<description><![CDATA[Gamescom, one of the world&#8217;s largest gaming and entertainment convention will be held in Cologne, Germany, from August 17-21, 2011. Of course, I wish I could go, but for those who would like to get updates on what&#8217;s new and happening there, G4 will be covering a lot of it, as will Gamespot. Links are [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=37&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamescom-cologne.com/en/gamescom/home/index.php" target="_blank">Gamescom</a>, one of the world&#8217;s largest gaming and entertainment convention will be held in Cologne, Germany, from August 17-21, 2011. Of course, I wish I could go, but for those who would like to get updates on what&#8217;s new and happening there, G4 will be covering a lot of it, as will Gamespot. Links are provided below:</p>
<p><a href="http://www.g4tv.com/thefeed/blog/tag/12168/gamescom-2011/" target="_blank">G4 Coverage</a></p>
<p><a href="http://gamescom.gamespot.com" target="_blank">Gamespot Coverage</a></p>
<p><img src="http://www.dota2-utilities.com/wp-content/uploads/2011/06/gamescom-dota-2.png" alt="" /></p>
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		<title>Diablo 3 Wizard seems underpowered</title>
		<link>http://vincegamephoton.wordpress.com/2011/08/12/diablo-3-wizard-seems-underpowered/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/08/12/diablo-3-wizard-seems-underpowered/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 17:40:57 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Action and Adventure]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[monk]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=32</guid>
		<description><![CDATA[Just watched a demo gameplay on the Wizard class in Diablo, and it looks to me like his powers seem&#8230;.mediocre. Maybe it&#8217;s the way that person was playing that class, I don&#8217;t know. Compared to the other classes&#8217; awesome area-of-effect abilities and line-of-sight destruction, the wizard is probably the last class I&#8217;d choose for a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=32&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Just watched a demo gameplay on the Wizard class in Diablo, and it looks to me like his powers seem&#8230;.mediocre. Maybe it&#8217;s the way that person was playing that class, I don&#8217;t know. Compared to the other classes&#8217; awesome area-of-effect abilities and line-of-sight destruction, the wizard is probably the last class I&#8217;d choose for a fun gameplay experience in the upcoming third-person action RPG, but that remains to be seen when the game comes out, hopefully soon&#8230;</p>
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		<title>Nightmarish Alice Madness</title>
		<link>http://vincegamephoton.wordpress.com/2011/07/11/nightmarish-alice-madness/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/07/11/nightmarish-alice-madness/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 19:22:46 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Action and Adventure]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=26</guid>
		<description><![CDATA[An abundance of scary imagery is present in Alice: Madness Returns and is not for the faint of heart. A few cinematic resembling those along the lines of the Saw movie series can leave your stomach churning. A truly captivating game to play, to say the least (if you&#8217;re into this action-adventure genre with horror [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=26&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>An abundance of scary imagery is present in Alice: Madness Returns and is not for the faint of heart. A few cinematic resembling those along the lines of the Saw movie series can leave your stomach churning. A truly captivating game to play, to say the least (if you&#8217;re into this action-adventure genre with horror elements). </p>
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		<title>Hard-hittin bosses!</title>
		<link>http://vincegamephoton.wordpress.com/2011/06/28/hard-hittin-bosses/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/06/28/hard-hittin-bosses/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 16:54:35 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Action and Adventure]]></category>
		<category><![CDATA[boss]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[rising]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=23</guid>
		<description><![CDATA[Sheesh, the bosses in Dead Rising 2 are sooo hard to beat! That&#8217;s because they take away one life pip for every hit they land on you. Sigh, need to level up quickly to get more pips in order to survive longer. Gosh, hate that time limit they put on quests, too. Guess I can&#8217;t [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=23&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Sheesh, the bosses in Dead Rising 2 are sooo hard to beat! That&#8217;s because they take away one life pip for every hit they land on you. Sigh, need to level up quickly to get more pips in order to survive longer. Gosh, hate that time limit they put on quests, too. Guess I can&#8217;t save everyone.</p>
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		<title>Anno 1404 &#8211; Conclusion</title>
		<link>http://vincegamephoton.wordpress.com/2011/06/21/anno-1404-conclusion/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/06/21/anno-1404-conclusion/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 18:19:19 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Strategy Games]]></category>
		<category><![CDATA[1404]]></category>
		<category><![CDATA[anno]]></category>
		<category><![CDATA[dawn]]></category>
		<category><![CDATA[discovery]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=11</guid>
		<description><![CDATA[Well-made game. Although there wasn&#8217;t multiplayer, I still had a great time spending hours squeezing as much resource buildings and residents onto islands, distracted as I was from the main quest line for most of the gameplay. Yes, it was that captivating; just like the good ol&#8217; Sim City back in the day. Beautiful music, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=11&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well-made game. Although there wasn&#8217;t multiplayer, I still had a great time spending hours squeezing as much resource buildings and residents onto islands, distracted as I was from the main quest line for most of the gameplay. Yes, it was that captivating; just like the good ol&#8217; Sim City back in the day. <span style="text-align:center; display: block;"><a href="http://vincegamephoton.wordpress.com/2011/06/21/anno-1404-conclusion/"><img src="http://img.youtube.com/vi/2nbipi1Ic8U/2.jpg" alt="" /></a></span><br />
Beautiful music, decent voice acting, and nice graphics put this game at one of my best in economy-based games. Its expansion, Anno 1404:Venice brings the multiplayer feature into the game, and that&#8217;s awesome (and expected).</p>
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		<title>Anno 1404</title>
		<link>http://vincegamephoton.wordpress.com/2011/06/19/anno-1404/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/06/19/anno-1404/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 09:08:34 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Strategy Games]]></category>
		<category><![CDATA[1404]]></category>
		<category><![CDATA[anno]]></category>
		<category><![CDATA[dawn]]></category>
		<category><![CDATA[discovery]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=8</guid>
		<description><![CDATA[Anno 1404, AKA Dawn of Discovery, is an RTS game, focusing more on economy micro-management. When the game started up, I was amazed at the awesome orchestral soundtrack. Heck, I was more fascinated by the music than the game at that point. Not only does it have a captivating BGM, its graphics were smooth as [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=8&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Anno 1404, AKA Dawn of Discovery, is an RTS game, focusing more on economy micro-management. When the game started up, I was amazed at the awesome orchestral soundtrack. Heck, I was more fascinated by the music than the game at that point. Not only does it have a captivating BGM, its graphics were smooth as baby&#8217;s skin. Designers incorporated still images that shift in front of each other to create that 3D effect, which was pretty cool to look at. Minor details were inserted tactfully, such as the smoke from a cigar, sounds of seagulls, splashes as a ship cuts through the water, etc. Off the bat, this game is gonna be good&#8230;.really good.</p>
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		<title>Hunted: The Demon&#8217;s Forge &#8211; That&#8217;s harsh!</title>
		<link>http://vincegamephoton.wordpress.com/2011/06/14/hunted-the-demons-forge-thats-harsh/</link>
		<comments>http://vincegamephoton.wordpress.com/2011/06/14/hunted-the-demons-forge-thats-harsh/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 19:16:56 +0000</pubDate>
		<dc:creator>vincegamephoton</dc:creator>
				<category><![CDATA[Action and Adventure]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[demon]]></category>
		<category><![CDATA[forge]]></category>
		<category><![CDATA[hunted]]></category>
		<category><![CDATA[rating]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[softworks]]></category>
		<category><![CDATA[third person]]></category>

		<guid isPermaLink="false">http://vincegamephoton.wordpress.com/?p=5</guid>
		<description><![CDATA[Okay, after all that hype on Gamespot.com for Hunted: The Demon&#8217;s Forge, Gamespot gives it a 4.5 rating. Whoa. That&#8217;s kinda harsh, isn&#8217;t it, Gamespot? Put a game up on a pedestal, and then hit it down with a wrecking ball. Hunted&#8217;s not a bad game. Yes, it could use some fine-tuning in game-play mechanics, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vincegamephoton.wordpress.com&amp;blog=23971188&amp;post=5&amp;subd=vincegamephoton&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Okay, after all that hype on Gamespot.com for Hunted: The Demon&#8217;s Forge, Gamespot gives it a 4.5 rating. Whoa. That&#8217;s kinda harsh, isn&#8217;t it, Gamespot? Put a game up on a pedestal, and then hit it down with a wrecking ball. Hunted&#8217;s not a bad game. Yes, it could use some fine-tuning in game-play mechanics, such as gold automatic pickup, and perhaps allows the player to re-distribute the skills during an adventure. Maybe the dodging of attacks isn&#8217;t all that useful, and maybe there&#8217;re a few AI navigation problems, but a 4.5 after all that hype is just wrong.</p>
<p>I personally liked the gameplay as E&#8217;lara, the cute elven chick with a sarcastic sense of humor and a fear of height. The game somehow incorporated a somewhat-working-auto-aim-at-the-body for the bow and arrow. Quite fun, when you drink the Sleg and start wailing out arrows like there was no tomorrow.</p>
<p>Graphics? Commendable. If only it&#8217;s a open world exploration&#8230;</p>
<p>Sound? Rather good. There are some funny moments in the conversation between the two mercs.</p>
<p>IGN gave it a 6.0, CheatCodeCentral gave it a near-60%. Gamespot totally trashed it. Aside from the annoying little glitches in Hunted, the fact that Gamespot gave a 4.5 to this decent game added to that annoyance.</p>
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